Monthly Archives: November 2012

I’ve been working a little bit more on the Game Design Document of Chaosity to include several gameplay elements and also weapons and defensive devices. For those of you who have no idea what Chaosity is, check this post. 🙂 It has been busy for us and we were fortunate […]

Chaosity Concept Art

Internet Piracy - A lost cause
Hi Everyone! I know it has been quite silent here for a while but I have been very busy lately with several things and haven’t had the chance to blog and neither inspiration to write about anything. Nevertheless, my mind is still working and I do have a lot to […]

Piracy in Games: Fight it? No, embrace it!