Monthly Archives: September 2012

Chaosity Hovercraft Concept
First of all, today is my son’s 11th Birthday. So this post is dedicated to him simply because I love him very much. 🙂 About a week ago, I’ve mentioned I was working on a new project but I couldn’t tell much detail about it, but now I can add […]

Chaosity – Background Story

Allo Allo Goal
Alright, so… I wasn’t able to write down a concept design for Game Design Challenge: The Next Step For Team Fortress 2 because I was on vacation back then and pretty much made sure I wouldn’t touch a computer during that time, but I was thrilled with the announcement of Game Design Challenge: The […]

Game Design Challenge: 'Allo 'Allo! – René in Love