I’ve been reading a lot about Game Design as part of my effort to get back to the gaming industry and one of the subjects that I’ve been thinking about the most is the amount of testing you should do and, more important, when to start testing the Game Design. […]
Monthly archives: August 2012
I just checked the Results from Game Design Challenge: The Return Of R.O.B. on GameCareerGuide.com’s website and I was delighted to see that my submitted idea is among the best entries for this challenge! If you want to know more about the idea, check the original blog post in where I […]
DJ R.O.B. got mentioned in "Best Entries for Game Career ...
I just read a very interesting article about the first week of NASA’s Mars mission and I can’t help feeling totally overwhelmed and in awe with the findings. Sure, its just a bunch of pictures that show pretty much nothing more than a deserted landscape, with no signs of life […]
A huge leap for Mankind indeed
I just finished reading this article on Gamasutra where the author explains why, in his opinio, SWTOR (Star Wars – The Old Republic) is, let’s face it, a failure. Being a huge fan of MMO’s and an active World of Warcraft player since late 2006, I also tried SWTOR as […]
The strange case of Benjamin SWTOR…

The latest GameCareerGuide.com‘s Game Design Challenge is about R.O.B., aka Robotic Operating Buddy, an accessory for the Nintendo Entertainment System released in 1985. The challenge is to design a game that uses Nintendo’s R.O.B. peripheral somehow. I decided to give it a go and create a Game Design that would […]