I just read this article about how introducing surprise events improves the gamer’s learning process. This is the result of a study led by Erik Van der Spek and his colleagues at the University of Utrecht in the Netherlands who used a mod of the game Half Life 2: Episode Two […]
Monthly Archives: July 2012
I just read Gamasutra’s newsletter and I couldn’t help noticing one article where Game designer David Jones (Grand Theft Auto, Crackdown, Lemmings) points out something that is quite true when you think about it. He says that “If I forget about an idea after 4 or 5 months I know it was […]
Write the game you want to tatoo!
World of Warcraft: Mists of Pandaria now has an official release date (check this link). It will be released on September 25th 2012. This is my favorite game ever and I already upgraded my version, how about you? (check picture)
World of Warcraft: Mists of Pandaria to release on September ...
I was browsing Gamasutra the other day and I came across an initiative they have called “Game Design Challenge”. According to them ” GameCareerGuide.com’s Game Design Challenge is an exercise in becoming a game developer, asking you to look at games in a new way — from the perspective of a game […]
Game Design Challenge – Bring it on!
In early 2007, me and a long time friend also in the IT area found out that we shared an immense passion about Video Games and decided to put to use our already considerable experience in the field of IT to try and create a Games Studio in Lisbon, Portugal. […]
My passion for games… lives on!
I know it has been a while since I came here but there has been many changes recently in my life. Important changes. Earlier this year, I decided to move out of Lisbon, Portugal, my hometown and the place where I lived whole my life. As you might easily understand, […]